Story: Update Log

Letter x-
Dungeon Train\n
Train of Decay\n
\n
by Brennan Hatton\n
\n
Update Logbook.

Update 0.21.00\n
Book of Lore\n
- A book has been added.\n
- It tells you about the train.\n
- Packed full of goodness.\n
- Minimal item descriptions added.\n
- Some lore of the train\n
- A new character introduced.\n
- Its me! Almost.

Update 0.20.00\n
Bug Fixes\n
- So many bug fixes, where do I start?\n
- Stuff doesnt fall through train\n
- Walls/Floors shouldnt disappear.\n
- Items shouldnt unspawn.\n
- Carrying itmes into next cart should work.\n
- New story/lore added.\n
- Falling off train, resets back to cart.\n
- A couple new items, I forget which.\n

Update 0.19.00\n
Sea & Desert\n
- New Terrain Types / Biomes\n
- More Random Stuff\n
- Night time is shorter.\n

Update 0.18.00\n
Movign Sun\n
- Day/Night Cycles

Update 0.17.01\n
More Stuff\n
- More Random Nature.\n
- Sci Fi now in the Random mix.\n
- More Outside Terrains.

Update 0.16.01\n
Ending\n
- Each Run now has an ending\n
- Also, some small bug fixes from the last update.\n
Update inspired by @lonewolfy

Update 0.15.22\n
Inclusive Controls, Start Cart & Lore\n
- Handedness Added\n
- Controls Model\n
- Lore content doubled\n
- Paper Sytemp Update\n
- Hid all gamemodes\n
- De-cluttered\n
- Bed added\n
Special thanks to @johnson, \n
@bc732 & @lonewolfy \n
and Narrative Director, Wilson Taylor\n
(@MrFunkSandwich)

Update 0.14.16\n
Performance Boost\n
- +67% increase to Frames Per Second (FPS)!\n
- Indoor Weather Systems\n
- More Random Stuff\n
- Health Flower Improved\n
- Terrain Improved\n
- Coins Improved\n
- Physics Improvements\n

Update 0.14.16\n
Speical Thanks\n
Shaun Norton (@shaun), @bc732,\n
@lonewolfy, Wilson Taylor (@MrFunkSandwich), \n
@Artoones, Jake (@whoelsebutbino), \n
@Dan Mizu,  @johnson


Update 0.13.20\n
Weapons, Carts & Life\n
- Triple number of weapons to 72\n
- Over 50 swords and daggers.\n
- The game now has Axes\n
- Scythe Fixed\n
- Cave Carts\n
- Improved Nature Carts\n
- Flower of Life moved to hand\n

Update 0.13.20\n
Lore & Game Modes Update\n
- Leafs drop when you take damage\n
- Visual effects added\n
- heavy breathing on low health\n
- More Train Lore \n
- Drums are now playable\n
- Walls shouldn't disappear now

Update 0.12.10\n
Lore & Game Modes Update\n
- New Character Story\n
- Improver Story Interactions\n
- The same stories are told \n
differently randomly\n
- Pages shred when you drop them

Update 0.12.10\n
Same Update Contiuned\n
- Game Modes working again\n
- You restart when you die. \n
- Scavenger Mode is now called Decay,\n
and is default.\n
- Decay health loss is per cart, \n
rather than over time\n
- New Title in starting cart.

Update 0.12.10\n
Same Update Contiuned\n
- Balancing of random cart types.\n
- Nature carts\n
- Small slimes are now easier to kill\n
- Small slimes are now more deadly\n
- Weapons may not disappear in your hands

Update 0.11.10\n
Interactive Items Update 2\n
- Hands stick to items not IRL hands\n
- Things can be broken in your hands\n
- Force grab range larger\n
- Food can be broken\n
- Improved colliders (so many!)\n
- Chairs are grabbale and destructable\n
- Cant walk through crates and barrels\n
- Less items per carriage\n
- Walk off edge bug fixed\n
- Runes added

Update 0.10.X\n
- Volume Balancing\n
- Making Audio 3D\n
- Combat Music Added\n
- Weapons Sounds var on weight.\n
- Update 0.9.X\n
- Smooth Locomotion\n
- Improved teleporting\n
- Hands\n
- Better throwing physics\n
- Slimes that can shoot slime at you\n
- New Swords\n
- Starter sword\n
- Jars Break\n
- Towns

Update 0.9.X\n
- Smooth Locomotion\n
- Improved teleporting\n
- Hands\n
- Better throwing physics\n
- Slimes that can shoot slime at you\n
- New Swords\n
- Starter sword\n
- Jars Break\n
- Towns

Update 0.7.6\n
Vases now drop loot.\n
Broken Vases can now be broken more.\n
Fireplaces heal you.\n
Sound effects added\n
- Heavy breathing on low health.\n
- Laugh when healed fully.\n
- Sigh when healed by fire.\n
Audio optimizations improve performance.\n
Lighting optimizations.\n
Analytics added.

Update 0.6.X\n
- Slimes now drop loot\n
- You have a belt with coins pouch and health flower.\n
- Item collection is less buggy.\n
- Some graphics artifacts removed.\n
- Starting paper now has information on updates\n
- Health now behaves correctly. \n
- Eating food heals you. \n
- Scavenger mode is working again.\n
- Health auto-generates in free explorer mode.\n
\n
Thanks Dan Mizu for the inspiration for this update.

Update 0.5.2\n
- Slimes can now die.\n
- Slimes can now kill you in survival.\n
- Slimes are not so buggy when you kill them.\n
\n
Thanks Wiliam Taylor for the inspiration for this update.\n

All game types are very early stage, and not an indication of the final product.

See all updates in detail \n
on the itch.io page \n
or DungeonTrain.com